| reset talents | Синтаксис: .reset talents [Playername] Удаляет все таланты выбранного игрока, питомца или игрока с указанным именем. Playername может быть именем персонажа вне игры. Вместе с персонажем будут удалены таланты питомца, если существует. |
| respawn | Синтаксис: .respawn Respawn all nearest creatures and GO without waiting respawn time expiration. |
| revive | Синтаксис: .revive Revive the selected player. If no player is selected, it will revive you. |
| save | Синтаксис: .save Saves your character. |
| send | Синтаксис: send $subcommand Type .send to see a list of possible subcommands or .help send $subcommand to see info on the subcommand. |
| send items | Синтаксис: .send items #playername "#subject" "#text" itemid1[:count1] itemid2[:count2] ... itemidN[:countN] Send a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12. |
| send mail | Синтаксис: .send mail #playername "#subject" "#text" Send a mail to a player. Subject and mail text must be in "". |
| send message | Синтаксис: .send message $playername $message Send screen message to player from ADMINISTRATOR. |
| send money | Синтаксис: .send money #playername "#subject" "#text" #money Send mail with money to a player. Subject and mail text must be in "". |
| server restart force | Синтаксис: .server restart [force] #delay [#exit_code] [reason] Restart the server after #delay seconds. Use #exit_code or 2 as program exit code. Specify 'force' to allow short-term shutdown despite other players being connected. |
| server shutdown force | Синтаксис: .server shutdown [force] #delay [#exit_code] [reason] Shut the server down after #delay seconds. Use #exit_code or 0 as program exit code. Specify 'force' to allow short-term shutdown despite other players being connected. |
| setskill | Синтаксис: .setskill #skill #level [#max] Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill. |
| showarea | Синтаксис: .showarea #areaid Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you. |
| summon | Синтаксис: .summon [$charactername] Призывает выбранного персонажа к вам. Персонаж может быть вне игры. |
| tele | Синтаксис: .tele #location Teleport player to a given location. |
| tele group | Синтаксис: .tele group#location Teleport a selected player and his group members to a given location. |
| titles | Синтаксис: |
| titles add | Синтаксис: .titles add #title dd title #title (id or shift-link) to known titles list for selected player. |
| titles current | Синтаксис: .titles current #title et title #title (id or shift-link) as current selected title for selected player. If title is not in known title list for player then it will be added to list. |
| titles remove | Синтаксис: .titles remove #title emove title #title (id or shift-link) from known titles list for selected player. |
| titles set | Синтаксис: |
| titles set mask | Синтаксис: .titles set mask #mask Allows user to use all titles from #mask. #mask=0 disables the title-choose-field |
| unaura | Синтаксис: .unaura #spellid Remove aura due to spell #spellid from the selected Unit. |
| unlearn | Синтаксис: .unlearn #spell [all] Unlearn for selected player a spell #spell. If 'all' provided then all ranks unlearned. |
| unstuck | Синтаксис: .unstuck $playername [inn/graveyard/startzone] Teleports specified player to specified location. Default location is player's current hearth location. |